Name: Dassomi
Rarity: Legendary
Class: Healer
Faction: The Chaos Dominion & The Esoteria Order

 

Dassomi has a basic "attack" that grants Magic Incense for 6 seconds to an ally, if the targets HP is greater than 50% 1 debuff is dispelled every 2 seconds, otherwise the target's receives Attack-based healing every 2 seconds. Her Talent gives Magic Incense a chance equal to 50% of her Critical Rate to last twice the duration. Her ultimate skill, Vitality Incense, lasts 12 (upgraded to 18) seconds, granting Magic Incense to 2 more allies, increasing their Defence by 20%. Her first passive ability, Guardian Fume, triggers automatically and grants a shield with strength equal to 60% (upgraded to 100%) of target's maximum HP to an ally within range with HP below 25% for 10 seconds, with a cooldown of 40 (upgraded to 30) seconds. Her second passive ability, Permeating Incense, triggers on deployment, increasing her Attack by 5% (upgraded to 10%) every 25 (upgraded to 20) seconds, stacking up to 3 times.

 

Talent: Magic Incense has a chance equal to 50% of her Critical Rate to last twice the duration.

 

Awaken 1: When triggered, Guardian Fume has a 30% chance to reduce the cooldown to 10 seconds.

Awaken 3: While deployed, increases Healing Effect of all allies by 10%.

Awaken 5: When Vitality Incense is triggered, the Healing Multiplier of Magic Incense is increased by 50%.

 

Ultimate: Vitality Incense lasts 12 (upgraded to 18) seconds, granting Magic Incense to 2 more allies, increasing their Defence by 20%.

Summary: Dassomi is an Attack-based healer who has a basic "attack" that grants Magic Incense to a single ally, which dispels 1 debuff every 2 seconds if they are over 50% HP, otherwise it grants a heal-over-time, triggering every 2 seconds. She is currently the only healer in the game to make use of Critical Rate, and the only one with a heal-over-time. Magic Incense is a fantastic ability for members of The Chaos Dominion faction, who ideally want to stay at a lower level of current HP to take advantage of their abilities, and with Vitality Incense to buff Defence and Guardian Fume to provide a shield if necessary. As a member of The Chaos Dominion, her deployment cost is reduced by -5 in the Arena. She shines in Campaign, Trial, Tide, Gear Raid 2 and any Arena when using The Chaos Dominion members.

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