Name: Greed
Rarity: Epic
Class: Mage
Faction: The Nightmare Council and The Cursed Cult

 

Greed has a basic attack that deals AoE magical damage to multiple enemies within range, with a 50% chance of increasing the range or inflicting -15% Magical Resistance Reduction for 4 seconds. His ultimate skill, Purgatory, causes him to charge up and release a soul orb that deals 200% (upgraded to 240%) AoE damage and creates a Purgatory for 5 (upgraded to 8) seconds which either inflicts -75% Slow, or deals 15% AoE damage per second, with airborne targets taking half damage.
His passive ability, Soul Reaping, drains the victim's soul after every kill to increase Attack by 10% (upgraded to 15%) for 16 (upgraded to 20) seconds, stacking up to 3 times.

 

Talent: N/A

 

Awaken 1: Increases the chance of a special effect from basic attacks by 10%, and the effects are triggered alternately.

Awaken 3: Increases Soul Reaping maximum stacks to 5.

Awaken 5: When Purgatory is activated, both special effects are triggered.

 

Ultimate: Purgatory causes him to charge up and release a soul orb that deals 200% (upgraded to 240%) AoE damage and creates a Purgatory for 5 (upgraded to 8) seconds which either inflicts -75% Slow, or deals 15% AoE damage per second, with airborne targets taking half damage.

Summary: Greed is a mage with a basic attack range who deals magical damage and has a chance to add an additional effect. His Purgatory deals AoE damage with either a Slow debuff or a Damage-over-time effect, and Soul Reaping grants him a stacking Attack buff. He is useful in The Cursed Cult teams into midgame, and in the early game outside of the Cult, but unfortunately falls off as you progress and get better champions. He shines in Campaign, Trial and Gear Raid 1.

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